Late one night, the half-genie Shantae is awoken by the sound of a voice. The game is presented in high definition, with 2D vector character sprites on 3D environments, unlike previous entries' dedicated pixel art aesthetic. This artwork can be viewed via an in-game gallery, which also features several pieces of fan art by higher-tier Kickstarter backers. Upon finishing any of the game's campaigns, the player is rewarded with bonus artwork based on their final time and completion percentage. An additional "Hard Core Mode", featuring more difficult enemies, was later added via a free update. Ĭompleting the game unlocks "Hero Mode", which gives Shantae access to several of her transformations from the beginning of the game in order to facilitate speedruns. The magic meter system from Risky's Revenge returns, which allows Shantae to use unlocked spells at will instead of purchasing them individually. Unlike past Shantae titles, which featured connected world maps that could be freely explored, Half-Genie Hero is divided up into several action stages, which can be replayed to obtain new items that become accessible with the use of certain powers, some of which are required to progress through the story. These transformations can be further upgraded with new abilities. Along with returning transformations, such as the monkey and elephant, new forms include a bat that can cross long gaps, a crab that can maneuver underwater, and a mouse that can crawl into small mazes. Throughout the game, Shantae can obtain dances that allow her to transform into various forms, each with their own abilities that can access otherwise inaccessible areas. Like the previous installments of the series, the player takes control of Shantae, a half- genie who can use her hair as a whip to attack enemies. The game was funded via Kickstarter, and although the campaign ended in October 2013, WayForward still accepted donations via PayPal on its website up to December 2014, raising over US$900,000. A version for PlayStation 5 was made available in November 2021. The game was released for PlayStation 4, PlayStation Vita, Wii U, Windows, and Xbox One in December 2016, for Nintendo Switch the following June, for Amazon Luna in October 2020, and Stadia in February 2021 along with Shantae: Risky's Revenge. It is the fourth game in the Shantae series, following Shantae and the Pirate's Curse, and the first to be specifically developed for high definition game platforms. All resources can be found easily via GameBanana or Google, and all are free and easy to use! Don't be shy about tutorials, though.Shantae: Half-Genie Hero, stylized as Shantae: ½ Genie Hero, is a platform video game developed by WayForward Technologies for PlayStation 4, PlayStation Vita, Wii U, Windows, Xbox One, Nintendo Switch, Stadia, and PlayStation 5. I used GIMP 2.10, GraphicsGale, Sonic Mania Palette Editor (Mania Pal) and the RSDK Animation Editor to put this together. Still, with no one else updating it, I figured I could give it my best (and first) shot! Seeing hand drawn sprites turned into 16-bit pixels looked awful to me, and I felt the original mod looked way better. Sadly, it didn't come to pass, and the newer mod using Shantae's appearance from HGH didn't sit well with me. However, when the update for Sonic Mania Plus came along, I was sure that this mod would get updated for it. Shantae HGH had just come out for me, so I had a blast fighting my way through both Sequin Land and Dr. When the Shantae for Sonic Mania hack first came out, I was super excited. This mod updates Shantae's sprites and animations to better fit Mania's DLC content, while also making her playable in Encore mode! This is still a WIP, but I will be adding more in the future! This is my very first mod, an attempt at updating the original Shantae in Sonic Mania Mod done by Matyi2002.
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